

Reimplemented user-defined brush palette to display graphical preview of the loaded brushes.

Reimplemented doodad palette to quickly display multiple doodads instead of just one.New unit and unit sprite palette (window menu).Extended terrain symmetry options, located in the left bar.įive-fold isometrical symmetry.Extended overlay options, located in the left bar.Support for SC:R specific ramp doodads, and overlays in the doodad palette.Post feedback, suggestions, and report bugs in one of the following locations: View extended debug /warning / error logging with the -console command line option or entry in the debug menu. Note: These files represent the current build state, and may contain more bugs than usual.
